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    Details About Kuro Games’ New Game Project NAMI Revealed

    Details About Kuro Games’ New Game Project NAMI Revealed

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    EDENS ZERO Officially Launches Today Across Multiple Platforms

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    Grok’s New AI Companions Include a Goth Anime Girl

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    Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

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    Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

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    Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

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    Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

    Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

    Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

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    Details About Kuro Games’ New Game Project NAMI Revealed

    Details About Kuro Games’ New Game Project NAMI Revealed

    EDENS ZERO Officially Launches Today Across Multiple Platforms

    EDENS ZERO Officially Launches Today Across Multiple Platforms

    Azur Promillia Closed Beta

    Azur Promillia Closed Beta Showcase Reveals Major Gameplay and Visual Overhauls

    Grok’s New AI Companions Include a Goth Anime Girl

    Grok’s New AI Companions Include a Goth Anime Girl

    Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

    Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

    Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

    Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

    Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

    Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

    Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

    Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

    Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

    Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

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    Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

    [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

    [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

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    Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

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    RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

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    Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

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    Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

    Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

    Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

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    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      Details About Kuro Games’ New Game Project NAMI Revealed

      Details About Kuro Games’ New Game Project NAMI Revealed

      EDENS ZERO Officially Launches Today Across Multiple Platforms

      EDENS ZERO Officially Launches Today Across Multiple Platforms

      Azur Promillia Closed Beta

      Azur Promillia Closed Beta Showcase Reveals Major Gameplay and Visual Overhauls

      Grok’s New AI Companions Include a Goth Anime Girl

      Grok’s New AI Companions Include a Goth Anime Girl

      Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

      Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

      Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

      Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

      Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

      Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

      Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

      Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

      Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

      Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

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      Details About Kuro Games’ New Game Project NAMI Revealed

      Details About Kuro Games’ New Game Project NAMI Revealed

      EDENS ZERO Officially Launches Today Across Multiple Platforms

      EDENS ZERO Officially Launches Today Across Multiple Platforms

      Azur Promillia Closed Beta

      Azur Promillia Closed Beta Showcase Reveals Major Gameplay and Visual Overhauls

      Grok’s New AI Companions Include a Goth Anime Girl

      Grok’s New AI Companions Include a Goth Anime Girl

      Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

      Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

      Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

      Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

      Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

      Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

      Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

      Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

      Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

      Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

    • Interviews
      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      Square Enix Will “Aggressively Pursue a Multiplatform Strategy” in New Medium-Term Business Plan 

      Vincent L. by Vincent L.
      1 year ago
      in All, Industry, News
      Reading Time: 2 mins read
      0 0
      Square Enix Will “Aggressively Pursue a Multiplatform Strategy” in New Medium-Term Business Plan 

      Image Credit: Square Enix

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      Square Enix has announced a new medium-term business plan, going through an upcoming company reboot that includes the push for the release of AAA games multiplatform going forward.

      Titled “Square Enix Reboots and Awakens: 3 Years of Foundation-Laying for Long-Term Growth”, this new medium-term business plan covers the fiscal year ending 31 March 2025 through the fiscal year ending 31 March 2027.

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      According to the plan, it is set to overcome the major challenges the company faced in its previous business period.

      “Low profitability in the HD Games sub-segment, a slowdown in the games for Smart Devices and PC Browser sub-segment, insufficient franchise-by-franchise portfolio management, and some gaps in the Group’s management infrastructure” were highlighted as some of the major challenges during that period.


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      SaGa Emerald Beyond, one of Square Enix’s most recent titles | Image Credit: Square Enix

      Four key strategies were planned with one involving “strengthening customer contact point”, which will see the publisher “shift to a multiplatform strategy”.

      Square Enix will “aggressively pursue a multiplatform strategy that includes Nintendo platforms, PlayStation, Xbox, and PCs”.

      The plan is especially, “in regards to major franchises and AAA titles including catalog titles” and by doing so, Square Enix says it “will build an environment where more customers can enjoy our titles”.

      This new plan appears to suggest that Square Enix may ditch exclusivity going forward and that may include mainline Final Fantasy games which tend to release as PlayStation exclusives or timed exclusives. Final Fantasy 7 Rebirth is the most recent example of the publisher releasing a platform-exclusive AAA title.

      The mention of PC is certainly interesting, as there is no doubt a noticeable recent push to release games on PC by Japanese companies as of late. The publisher has also recently revealed that they are putting significant effort into optimizing the PC version of Final Fantasy XVI for its release on the platform.

      Final Fantasy VII Rebirth launched exclusively on the PlayStation 5. | Image Credit: Square Enix

      In the same document, Square Enix also stresses the shift from quantity to quality, with an aim to “launch titles that ensure excitement that will bolster loyalty to our brand, placing top priority on bringing smiles to our customers’ faces”.

      The document also reported on the company’s financial performance for the financial year ending March 31, 2024, where the publisher highlighted that there is a significant operating loss of ¥8.1 billion (approximately $51.9 million) in the HD games sub-segment, which encompasses AAA titles such as Final Fantasy VII Rebirth, FOAMSTARS, and Final Fantasy XVI, just to name a few.

      In regards to the HD games sub-segment, Square Enix says it suffered from an “incomplete journey to better profitability” and that it had “launched many titles but some failed to live up to profit expectations, especially outsourced titles and some AAA titles.”


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      Vincent L.

      Vincent L.

      Short Bio: A geek with a passionate love for games, arts and creativity. Graduated with a Bachelor's Degree in Game Design and always interested in all things within the game industries. Has an unhealthy obsession with Capcom games like Monster Hunter and Resident Evil.

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