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    Squid Game Season 3 Comes to Life in Malaysia with Experience Event

    Squid Game Season 3 Comes to Life in Malaysia with Experience Event

    [GUIDE] Death Stranding 2: On the Beach – Essential Tips for New Players

    [GUIDE] Death Stranding 2: On the Beach – Essential Tips for New Players

    Sagat Returns to Street Fighter 6 This August

    Sagat Returns to Street Fighter 6 This August

    Kunitsu-Gami: Path of the Goddess Update Launches in July

    Kunitsu-Gami: Path of the Goddess Update Launches in July

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    “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

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    Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

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    Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

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    PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

    F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

    F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

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    Squid Game Season 3 Comes to Life in Malaysia with Experience Event

    Squid Game Season 3 Comes to Life in Malaysia with Experience Event

    [GUIDE] Death Stranding 2: On the Beach – Essential Tips for New Players

    [GUIDE] Death Stranding 2: On the Beach – Essential Tips for New Players

    Sagat Returns to Street Fighter 6 This August

    Sagat Returns to Street Fighter 6 This August

    Kunitsu-Gami: Path of the Goddess Update Launches in July

    Kunitsu-Gami: Path of the Goddess Update Launches in July

    “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

    “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

    Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

    Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

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    Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

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    PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

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    F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

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    Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

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    Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

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    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

    Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

    Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

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    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

    [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

    [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

    Civilization Eras Allies

    [EXCLUSIVE] Civilization: Eras & Allies Producer Cliff Lance Explains How Eras & Allies Reinvents Civilization for Mobile

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      Squid Game Season 3 Comes to Life in Malaysia with Experience Event

      Squid Game Season 3 Comes to Life in Malaysia with Experience Event

      [GUIDE] Death Stranding 2: On the Beach – Essential Tips for New Players

      [GUIDE] Death Stranding 2: On the Beach – Essential Tips for New Players

      Sagat Returns to Street Fighter 6 This August

      Sagat Returns to Street Fighter 6 This August

      Kunitsu-Gami: Path of the Goddess Update Launches in July

      Kunitsu-Gami: Path of the Goddess Update Launches in July

      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

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      Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

      PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

      PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

      F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

      F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

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      Squid Game Season 3 Comes to Life in Malaysia with Experience Event

      Squid Game Season 3 Comes to Life in Malaysia with Experience Event

      [GUIDE] Death Stranding 2: On the Beach – Essential Tips for New Players

      [GUIDE] Death Stranding 2: On the Beach – Essential Tips for New Players

      Sagat Returns to Street Fighter 6 This August

      Sagat Returns to Street Fighter 6 This August

      Kunitsu-Gami: Path of the Goddess Update Launches in July

      Kunitsu-Gami: Path of the Goddess Update Launches in July

      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

      “Pure Cinema in Game Form” – Malaysian Content Creators Get Deep About Death Stranding 2

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      Monster Hunter Wilds Gets Two New Monsters and Layered Weapons in Title Update 2 Coming June 30

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      Capcom Reveals Deeper Insights About Resident Evil Requiem from Developers at Capcom Spotlight

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      PRAGMATA Shows New Story Details and Combat System at Capcom Spotlight

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      F1 The Movie Review – A High-Speed Return to Form That Balances Spectacle with Heart

    • Interviews
      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

      [EXCLUSIVE] Gearbox Executives Share Details on Borderlands 4 – Story, Weapons, and Lessons Learned

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

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      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      Civilization Eras Allies

      [EXCLUSIVE] Civilization: Eras & Allies Producer Cliff Lance Explains How Eras & Allies Reinvents Civilization for Mobile

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      Blizzard Entertainment acquires Proletariat to expand World of Warcraft work force

      Kit by Kit
      3 years ago
      in All, Industry, News
      Reading Time: 2 mins read
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      Blizzard Entertainment acquires Proletariat to expand World of Warcraft work force
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      Blizzard Entertainment has acquired Boston-based studio Proletariat to better serve players for the long running MMORPG, World of Warcraft.

      “Over the next two years we plan to hire hundreds of the best developers to serve the needs of our World of Warcraft players. The extraordinary team at Proletariat will be a key component of our talent acquisition efforts.”

      Bobby Kotick, Chief Executive Officer of Activision Blizzard

      “We are putting players at the forefront of everything we do, and we are working hard to both meet and exceed their expectations. A critical part of taking care of players is taking care of our teams—making sure we have the resources to produce experiences our communities will love while giving our teams space to explore even more creative opportunities within their projects. Proletariat is a perfect fit for supporting Blizzard’s mission in bringing high-quality content to our players more often.”


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      Mike Ybarra, president of Blizzard Entertainment

      “We are incredibly excited to be joining Blizzard Entertainment. Our team has always strived to put players first, and in working with the World of Warcraft team, we have learned that we are completely aligned in our commitments to innovation, quality, investing in our talent, authentic communication, and representation—both in and out of the games we make. World of Warcraft is one of the most influential games ever made and we can’t wait to be a part of that legacy and to help build an even brighter future for Azeroth.”

      Seth Sivak, Proletariat co-founder and CEO

      “We are proud to be working with Proletariat as we further expand our development team and build towards welcoming more players into the Warcraft universe. We’ve been listening to our community and making great changes to World of Warcraft based on their feedback—bringing the talented Proletariat team into the fold allows us to explore even more ways we can surprise and delight players who call Azeroth home.”

      John Hight, general manager of the Warcraft franchise

      Proletariat has since started working on World of Warcraft in May, and will be fully integrated into Blizzard Entertainment over the coming months.

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