NetEase Games is preparing to expand one of China’s most successful mobile MMORPGs to international audiences, with Sword of Justice opening pre-registration on May 29, 2025. The wuxia-themed open-world RPG, developed by ZhuRong Studio, has already demonstrated remarkable commercial success in its home market, attracting over 40 million players within its first month and securing the top position on both iOS App Store free and top-grossing charts.

Set during the chaotic final years of the Northern Song Dynasty in late 12th century China, Sword of Justice presents players with a history-based world where martial arts traditions, political intrigue, and supernatural elements come together. The game’s story encompasses the failing imperial system, where Jianghu martial arts culture clashes with urban political schemes, foreign invasions threaten the dynasty’s survival, and secret cults operate in the shadows.
Players find themselves placed as key players in this chaotic environment, with their decisions creating ripple effects that spread through countless interconnected storylines and character fates.

The game positions itself as a game-changing entry in the mobile MMORPG space, promising to address common player frustrations with traditional MMO mechanics while introducing cutting-edge AI technology to improve the gaming experience. This approach represents a big change from typical mobile gaming styles, particularly in addressing the pay-to-win mechanics and grinding requirements that have become standard in the genre.
Technical Innovation Through AI-Driven NPCs
The game’s most unique feature lies in its implementation of artificial intelligence for non-player characters, marking what the developers claim as the first mobile game to equip NPCs with a complete AI engine. Powered by DeepSeek and NetEase’s own AI systems, these characters are designed to remember player interactions, respond intelligently to choices, and develop their own storylines based on player behavior.

This AI integration extends beyond simple conversation options, with NPCs capable of forming lasting relationships with players and influencing narrative paths throughout the game world. The artificial intelligence engine enables NPCs to exhibit what the developers describe as “flesh, blood, and consciousness,” allowing them to keep memories of previous encounters and deliver appropriate responses through deep learning programs. Each interaction helps the NPC’s understanding of the player, creating custom dialogue and quest opportunities that change over time.

The AI-driven approach completely changes the gaming experience by ensuring that NPCs are no longer frozen tools waiting for player interaction, but rather active participants in the world who continue their lives and development whether players are present or not. This creates a sense of real community and relationship-building that extends beyond traditional quest mechanics.
Open-World Design and Visuals
Sword of Justice features a huge open world that recreates the cultural and artistic elements of ancient China, with particular attention to the building styles and social structures of the Northern Song Dynasty period. The game environment includes diverse landscapes ranging from mountainous terrains and cavern systems to urban centers modeled after traditional Chinese architecture. Players can traverse impressive mountains and flowing rivers, explore dangerous peaks and maze-like underground caverns, all while searching for legendary weapons and ancient martial arts techniques hidden throughout the world.

The visual design combines traditional Eastern artistic styles with modern graphics technology, delivering what the developers describe as movie-quality graphics made for mobile platforms. The visual approach mixes pure Eastern traditional art with modern GPU capabilities, creating an art style that goes beyond conventional mobile game visuals. Every environment, from the peaceful Peachspring Village to the bustling city streets of Bianjing, is rendered with movie-like precision and rich detail that encourages exploration and discovery.

The game includes detailed character creation tools that allow players to customize facial features down to eyebrow color and shape, body size, hairstyles, makeup styles, and clothing options. The customization system extends to over 1,000 appearance items including outfits, mounts, weapon skins, and moving aura effects, with fabric textures and accessory positions fully changeable. Unlike many mobile games that lock premium visual options behind payment walls, Sword of Justice provides over 100 high-quality outfits available for free at launch, focusing on creativity over financial investment in character expression.
Combat System and Progression
Rather than following traditional role-based restrictions, Sword of Justice implements a flexible skill system that allows players to combine over 100 different abilities across six profession types: Nightwaker (melee assassin), Ironclad (tank), Bloodstorm (close-quarters berserker), Sylph (support), Numina (ranged mage), and additional combat styles. This system enables unusual builds, such as healing tanks or damage-dealing support characters, completely breaking away from fixed MMO role definitions.

The combat system focuses on strategic depth through skill mixing, where players can experiment with over 300 different skill combinations to create unique fighting styles. Each profession offers different weapon types, from storm-piercing spears and bone-shattering gauntlets to soul lanterns that control the boundary between life and death. The system ensures that every skill combination produces amazing visual results, with movie-like effects ranging from electric elemental surges to floating martial arts choreography.

The game introduces what it calls the “Convergent Paths” progression system, designed to provide meaningful advancement for both competitive PvP experts and casual players without requiring long daily tasks. This sideways progression model focuses on skill mastery and strategic understanding rather than upward power increases, ensuring that both playstyles receive full rewards regardless of time investment. The system eliminates the traditional MMO grind by allowing players to progress through exploration, story completion, combat mastery, or social interaction, with each path offering equal advancement opportunities.

Combat encounters are designed around smart decision-making rather than equipment-based advantages, with environmental factors playing important roles in battle outcomes. Players can utilize the Five Elements system (Metal, Wood, Water, Fire, Earth) not only for puzzle-solving but also for combat advantages, creating opportunities for strategic thinking in both PvE and PvP situations. Boss encounters are specifically designed as huge challenges that require skill coordination and tactical awareness, offering legendary-tier rewards that enhance gameplay options rather than raw power levels.
Monetization and Fair Play Approach
Sword of Justice adopts a free-to-play model with a specific focus on eliminating pay-to-win mechanics entirely, representing a big change from typical mobile MMORPG money-making strategies. The developers have committed to selling zero power-boosting items, instead focusing the entire progression system on sideways advancement through skill diversity and strategic combinations. All progression resources must be earned through gameplay activities, transforming character development from a grinding exercise into strategic exploration and mastery.

The game uses strict limit caps that prevent any player from purchasing control over others, ensuring that victory in both PvE and PvP situations depends entirely on mastering the hundreds of changing combat combinations available. This approach creates a competitive environment where player skill and strategic understanding remain the main determining factors in success, rather than financial investment or time spent advantages.

Premium visual items, including the large outfit collection, visual effects, and character customization options, are made available through gameplay wins rather than exclusively through purchases. The game uses seasonal ranking resets and introduces fresh content regularly, allowing all players to restart competitive seasons on equal footing regardless of their previous progression or spending history.
Solo and Multiplayer Integration
Understanding the diverse preferences of MMORPG players, Sword of Justice includes strong single-player content alongside traditional multiplayer features, creating what the developers describe as a complete single-player experience within a multiplayer system. The game offers over 100 hours of solo gameplay through its main narrative and wide-ranging side content, matching premium open-world RPGs in both scope and depth. This solo campaign includes detective quests, butterfly-effect narratives, and side-scrolling combat sequences that create a complete single-player RPG experience.

The groundbreaking AI Companion system enables individual players to tackle raid-level content and boss encounters with intelligent NPC allies, eliminating the traditional requirement for guild coordination and social pressure.
For players seeking social interaction, the game provides complete multiplayer features including guild systems, mentorship programs, romantic partnership mechanics, and sworn brotherhood bonds. The social framework includes popular systems such as Romantic Bonds that allow players to develop deep relationships, Mentorship programs that connect experienced and new players, and Guild Alliances that create large-scale team opportunities.

These social systems are built into beautifully designed social hubs that encourage natural player interactions and community building.The multiplayer experience extends to competitive PvP battlegrounds with layered ranking systems, allowing players to engage in intense combat situations while maintaining the game’s commitment to skill-based competition.
Market Performance and Global Expansion
The game’s Chinese launch showed amazing market appeal, setting new standards for mobile MMORPG success in one of the world’s most competitive gaming markets. Pre-registrations exceeded 1.1 million on the very first day of availability, showing unprecedented consumer interest before any gameplay footage or reviews became available. Within the first month of operation, total player counts surpassed 40 million active users, representing one of the most successful mobile game launches in Chinese gaming history.

The upcoming global release will make the game available on iOS, Android, and PC platforms, with mobile platforms receiving primary focus while PC serves as a secondary platform for players who prefer larger screen experiences. NetEase Games is positioning this international expansion as part of their broader strategy to bring successful Chinese gaming titles to worldwide audiences while adapting content and features for diverse regional markets.
Pre-Registration Details
Pre-registration for Sword of Justice opens on May 29, 2025, offering players immediate access to what the developers describe as a free, immersive, and emotionally responsive wuxia world that represents a new direction in mobile gaming. The pre-registration process provides interested players the opportunity to get their position in the game while gaining access to exclusive content, development updates, and community events that build excitement for the official launch.
Players can access pre-registration and follow the game’s progress through the official website and other various social media platforms:
YouTube – https://www.youtube.com/@SwordOfJustice_EN
Twitter/X – https://x.com/SoJ_Global
Facebook – https://swordofjustice.psce.pw/7n5yna
Instagram – https://www.instagram.com/swordofjustice_global/
TikTok – https://www.tiktok.com/@swordofjustice_en